SaveableBackStack

Constructors

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constructor(initialRecord: SaveableBackStack.Record)
constructor(root: Screen)

Types

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data class Record(val screen: Screen, val args: Map<String, Any?> = emptyMap(), val key: String = Uuid.random().toString()) : BackStack.Record

Properties

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true if the BackStack contains exactly one record.

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true if the BackStack contains no records. BackStack.firstOrNull will return null.

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open override val size: Int

The number of records contained in this BackStack that will be seen by an iterator.

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The top-most record in the BackStack, or null if the BackStack is empty.

Functions

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open override fun containsRecord(record: SaveableBackStack.Record, includeSaved: Boolean): Boolean

Whether the back stack contains the given record.

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open operator override fun iterator(): Iterator<SaveableBackStack.Record>
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open override fun pop(result: PopResult?): SaveableBackStack.Record?

Attempt to pop the top item off of the back stack, returning the popped Record if popping was successful or null if no entry was popped.

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open fun popUntil(predicate: (SaveableBackStack.Record) -> Boolean): ImmutableList<SaveableBackStack.Record>

Pop records off the top of the backstack until one is found that matches the given predicate.

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open override fun push(record: SaveableBackStack.Record, resultKey: String?): Boolean

Push a new Record onto the back stack. The new record will become the top of the stack.

open override fun push(screen: Screen, resultKey: String?): Boolean

Push a new Screen onto the back stack. This will be enveloped in a Record and the new record will become the top of the stack.

fun push(screen: Screen, args: Map<String, Any?>, resultKey: String?): Boolean
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open override fun restoreState(screen: Screen): Boolean

Restores the saved state with the given screen, adding it on top of the existing entry list. If you wish to replace the current entry list, you should pop all of the existing entries off before calling this function.

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open override fun saveState()

Saves the current back stack entry list in an internal state store. It can be later restored by the root screen to restoreState.